Showing posts sorted by relevance for query Dracula. Sort by date Show all posts
Showing posts sorted by relevance for query Dracula. Sort by date Show all posts

Wednesday, October 30, 2024

Dracula

Dracula, written by an Irishman named Bram Stoker, was published in 1897. It was later a huge success in the 20th century and is the most popular horror novel of all-time. It inspired countless media platforms including movies, television shows, animated cartoons, action figures, comics, breakfast cereals, and costumes. The book's villain, Count Dracula, is often the icon for vampire culture - both pop-culture and the freakish folks that dress goth and avoid suntans. Dracula was, and is, a big deal.

Bram Stoker's Dracula is presented in a non-traditional way. The entire book is made up of diary entries, letters, transcripts of phonograph recordings, telegraph messages, and ship logs. It makes for a dynamic reading experience that bounces perspectives. 

The presentation begins with Jonathan Harker's diary entries. He's an attorney who has been asked to travel to the Carpathian Mountains in Transylvania to visit Count Dracula at his castle. The meeting is to settle some financial affairs and complete real estate purchases. However, Harker quickly learns that he has become a prisoner and he's only able to communicate with his fiancé Mina through letters that are read and approved by Dracula himself. Harker also discovers that Dracula is a supernatural being when he sees the Count behave like a lizard and crawl down the castle walls. There are parts of the castle that are restricted, but Harker is able to discover three vampire women that are also in the castle as well as a cemetery and chapel where the Count sleeps in a dirt filled box.

Harker eventually returns to England and is admitted into the hospital where he tells Mina everything that happened. Meanwhile, the Count has purchased an old house in London and arrives by boat in a mysterious fashion. Through diaries and letters the readers are introduced to Lucy, Mina's friend. Lucy begins to behave in a strange way and readers discover that she is a victim of Dracula, evident with puncture holes on her neck and her telepathic connection with the Count. 

Dr. Seward, who is also seeing strange behavior in a patient named Renfield, asks for help from his mentor, Dr. Van Helsing who determines that Lucy is a vampire. Together, they collaborate with other men to find Dracula's home. Eventually, horrible things happen to Lucy and the book's finale has Van Helsing and the other men chasing Dracula through the snowy mountains battling gypsies to kill Dracula.

First off, for 1897, this book is extremely violent. There's women being decapitated, garlic stuffed in the mouths of corpses, a baby that is kidnapped and drained of blood, children dying, etc. These are elements that probably created shockwaves at the turn of the century with not only the level of violence but the combination of intense scenes and the fiendish despicable villain. Despite the book's unpopularity upon publication, the intensity may have drawn filmmakers to the novel. 

The book's beginning with Harker in the castle was fantastic and the last 60 pages is really good with the chase and mystery determining Dracula's whereabouts. The ending is quite epic. The middle 200 pages was my biggest issue - which is the bulk of the book. The constant perspective changes from diary entries of one character to physician notes or letters of another character and the rotation just never glued me to the story. Also, Van Helsing's presence was a real letdown. He cries a lot, speaks like a character in Shakespeare, and is just way too literary for me. These 200 pages are similar to a medical thriller with blood transfusions and endless around the clock care for Lucy. 

I wish Dracula was a traditional novel, but its wide appeal is the style of presentation. Some people love it, others are just underwhelmed by the book. Overall, I really enjoyed Dracula but I'll never read it again. I'm one and done just because of the sluggishness of the middle. But, if you like horror, then Dracula is a mandatory read. You have to read it or else you really can't substantiate your love of vampire literature for something like Salem's Lot or Interview with the Vampire. Take a leap and try the classic. You'll be satisfied.

Friday, October 29, 2021

The Tomb of Dracula #01

In 1971, the Comics Code Authority eased its rules and regulations on horror comics publications. A lot of editors started testing the waters with different heroes and supernatural villains. Marvel Comics decided this would be the perfect chance to explore a more traditional vampire character. Discovering Bram Stoker's Dracula property in the public domain, the publisher developed The Tomb of Dracula. This series lasted from April 1972 until August 1979. I decided to check out the series debut. It was written by Roy Thomas and Stan Lee and penciled by Gene Colan.

Frank Drake inherited $1 million of his late father's money. He explains to readers that it took him a mere three years to blow all of it. Drake's lover is Jeanie, a beautiful woman who doesn't care about his lost fortune. When Drake talks about an old castle with his best friend Cliff, all three characters end up in a real estate quest. 

Drake explains to Cliff that he's actually related to the original Count Dracula. The lineage of his family can be traced back to the original Dracula family. When his ancestors moved out of Romania, they changed their name to Drake. What's left behind is an old diary and a monolithic castle in Transylvania. Drake's father failed in his attempts to sell the "cursed" property. Cliff suggests that this is a golden opportunity for Drake to cash in on his iconic Dracula heritage and open the castle as a tourist destination.

When the book begins, these three people struggle through the rain trying to locate the castle. When they stop in an old inn, they discover that none of the bar's customers are willing to discuss the castle. After failing to find a sufficient means of transport, an old man agrees to bring them by horse and carriage to the property. But, just outside of the castle, he becomes skittish and drops them on the road.

The narrative increases its pace with a heightened sense of dread. As the three investigate the ancient, abandoned castle, the tension and intrigue becomes a thick veil. In the castle's cellar, Cliff discovers an old skeleton with a wooden stake piercing its dry, brittle bones. Is this one of Drake's ancestors? When Cliff disturbs the skeletal remains, he awakens a fiendish vampire. Is this the Hellhound known as Count Dracula?

While this issue doesn't capture the true essence of a Hammer Horror film, the colors and the atmosphere certainly pay homage to the traditional vampire tale. As a story of origin, Lee and Thomas excel in creating a captivating story that is not as horrific as the legend of vampires itself. I understand that subsequent issues invoke a Hammer Horror feel, but for the most part this issue is a dramatic pairing of adventure and romance. By today's "scary" horror standards, The Tomb of Dracula pales in comparison. However, as a nostalgic return to a more innocent age, I loved it.

Get the complete collection as an ebook HERE

Monday, October 4, 2021

Demons in Darkness

Gerry Conway (b. 1952) is a prolific comic book and screenplay writer. On screen, Conway has written or produced countless shows ranging from G.I. Joe to Perry Mason. In comics, he authored DC’s Justice League of America for eight years and helped create the Punisher character for Marvel. I’ve seen and read a lot of Conway’s work, but I wanted to try one of his text-only short stories. Thankfully, I found one called "Demons in Darkness". It was published in the fifth issue of Dracula Lives! (1975). This was a magazine published by Marvel Comics imprint Curtis. The story includes frightening artwork by Pablo Marcos (The Mighty Thor, The Avengers).

"Demons in Darkness" is presented in first-person narration from Mason, a young man living in the small town of Tarrington, Rhode Island. Mason is working in a cozy hotel when a guest appears asking for accommodations. The man is dressed in a long black cloak and signs the register as Blake. Mason's boss Lucas seems to be hypnotized by Blake immediately. Who is this strange guest?

When Mason discovers that Blake's suitcase is actually a coffin, he begins to rely on vampire mythology. After a daytime investigation, he learns that Blake is actually the iconic, fiendish Transylvanian vampire known as...Dracula. Mason discovers that Blake/Dracula has hypnotized part of the small town on a quest to find the location of an old abandoned mill. In the backstory, Mason explains the significance of the mill and its rumored connection to the supernatural. Will this small Rhode Island town host an epic showdown between the living and the dead?

Conway's story is a rich, traditional horror tale that features one of the most iconic vampires of all-time. Since Marvel is the parent company, this version of Dracula is the same one featured in the admired, lengthy comic series The Tomb of Dracula (1972-1979). Mason's first-person narration is written in a way that matches the character's young age, making this a more personal account of these horrifying events. If you loved Stephen King's Salem's Lot (1975) or the film Fright Night (1985), "Demons in Darkness" is a must-read. Get these issues for Kindle HERE

Friday, October 18, 2024

Blood Farm: An Iowa Gothic

Utah native Sam Siciliano earned a Ph.D. in English from the University of Iowa. His writing career includes nine Sherlock Holmes books as part of Titan's Further Adventures of Sherlock Holmes. His influences are genre fiction and Victorian writers, two loves that led to his three stand-alone vampire novels. I decided to read one of them – Blood Farm: An Iowa Gothic. It was published in 1988 by Pageant Books with an incredible cover by artist Hector Garrido.

In reading the book I began seeing comparisons to Bram Stoker's Dracula. After a shallow dive online I found that Siciliano used Dracula as the template for a modern retelling of the story, relocating the tale from the Carpathian Mountains to Iowa. 

The book begins with Angela, a college student, standing by the highway in a snowstorm. She wants to get to Iowa City and spends the worst possible night begging for a ride. Roy, a Vietnam War veteran, pulls over and picks her up in a long black hearse. He's on his way to retrieve a body in a small town called Udolph. Angela agrees to go along with him in exchange for the ride to Iowa City. Fair enough.

As they pull off the highway and head to the small town they find a strung out guy collapsed by a road sign. They pick him up and together the trio arrive at a derelict old farmhouse. Inside, they are greeted by a man named Blut who appears deathly white and his weirdo girlfriend. He shows them to the body which is really just a locked coffin. He offers to host the trio of travelers overnight so they can transport the body the next morning when the snow lifts. But, things go absolutely batshit crazy. Quickly.

The chaos begins when Roy and Angela have sex (graphically explained in detail by the author). Roy goes to the bathroom down the hall to freshen up and is then raped by the albino's girlfriend. She's clearly a vampire. Roy fights his way free but it is too late. The albino guy is a master vampire and he has attacked and raped Angela. Roy escapes with his life and heads to Iowa City to retrieve a horror mythology expert, a priest, and Angela's friend. They then head back to the farmhouse to do battle with vampires.

First, this book is sort of fun in a campy sort of way. It is all preposterous and the writing isn't fabulous by any means. But, it has a nostalgic charm that reminded me of the 80s classics like Fright Night and Vamp. My biggest issue with the book is that these horny vampires rape their prey. They run around groping for a good lay which erased any scare factor the author could conjure up. I just couldn't take the evil vampire leader seriously when the image is Bela Lugosi but the dialogue is Andrew Dice Clay. It was just weird for me. 

Blood Farm: An Iowa Gothic may be entertaining to vampire buffs. But, as a horror novel with an impressive cover it just doesn't work. Very mild recommendation if you can get it on the cheap. Try HERE.

Wednesday, December 27, 2023

The Lantern Man

Having read four of Jon Bassoff's nine novels to date, I'm convinced he might be the most talented and thought-provoking author in the business. When writing a blog dedicated to reviewing vintage fiction, of which many of its authors are long dead, it is unusual for me to even refer to a writer as still being alive and relevant. Yes, Bassoff is alive (and well I hope) and continuing to write amazing books that defy any specific genre. He's as much a murder-mystery guy as a horror writer, as much a crime-fiction stalwart as a noir enthusiast. If Bassoff was a filmmaker, nods to David Lynch would certainly be warranted. He's that good.

In The Lantern Man, originally published in 2020 by Down and Out Books, Bassoff once again takes his readers into a dark strip of American Gothic, a Bible Belt of the Devil where small-town killings somehow find a shaded pathway to a not-so-idyllic family. Like his previous novels in Corrosion and Beneath Cruel Waters, The Lantern Man is set in a small community nestled in a rural stretch of Colorado mountains. It is here that mining was once prominent, and like any mining town, there are inevitable childhood rumors of a murderous miner that steals away children in the night to feast on their flesh. This rumor of “The Lantern Man” plays a big part in the murder of a teenage girl. Did a killer miner from days gone by murder her or was it a young man named Stormy Greiner?

The book is presented in a pretty innovative way, with comparisons made to House of Leaves (Mark Danielewski) or Dracula (Bram Stoker). The book is presented as texts, but made up of diary entries that feature footnotes written by a detective. It is a form of ergodic literature where the reader is forced into a sort of game to review all of the book's passages and clues. It isn't a heavy lift and can be read seamlessly from beginning to end. 

Ultimately, the narrative is a pretty twisted venture into some really dark places. The book's protagonist, Lizzie Greiner, is immediately disclosed to the reader as a suicide victim, a young woman who burns herself to death in an old mining shack. Beside her charred body is her journal, left in a fireproof box in a way that spells out all of the events leading up to her death. 

Detective Russ Buchanan is assigned the cumbersome chore of weeding through the journal and interviewing witnesses that may hold the answer to the girl's murder. The real answer lies in the eye of the beholder – none of the evidence or witnesses provide an indisputable explanation. The author's message is purely subjective. 

The Lantern Man is an extremely rewarding reading experience. The text is a great story, saturated in family ties, mystery, and a compelling narrative. But, the presentation is equally satisfying and designed for fans of crime-fiction. No matter what genre you prefer, this novel checks off every box. Highest possible recommendation.

Buy a copy of this book HERE.

Monday, December 25, 2023

Thurlow's Christmas Story

Did you know that the Christmas season not only brings glad tidings, but also ghost stories? Sure, the easy nod here goes to the ultimate Christmas ghost story, Charles Dickens' 1842 classic A Christmas Carol. But, references to the Christmas ghost can be dated as far back as 1730 with Round about Our Coal-Fire (aka Christmas Entertainments). 

In an effort to locate a Christmas tale for Paperback Warrior, I delved through some old anthologies and found Horrors in Hiding, a 1973 Berkley Medallion paperback edited by Sam Moskowitz and Alden H. Norton. While the cover screams Halloween, the book actually features a Christmas story called "Thurlow's Ghost Story" (misspelled in the TOC), authored by John Kendrick Bangs. The story was originally published in Harper's Weekly in 1894 as "Thurlow's Christmas Story". It turns out that Bangs was the humor editor at Harper's and was assigned with writing a holiday-themed story that year. He submitted "Thurlow's Christmas Story" as a sort of morality tale/tongue-in-cheek jab at holiday publishing deadlines.

The story is presented as a mild form of ergodic literature, meaning that the text itself represents a piece of the story. You can find this meta-story in a story in other early fiction, something like Bram Stoker's Dracula where parts of the book are diary entries. Here, the story is a statement written by Henry Thurlow, an author assigned the cumbersome task of writing a holiday-themed piece for the Idler, a Weekly Journal of Human Interest. The story's text is this statement sent to George Currier, the journal's editor. 

In the statement, Thurlow attempts to explain, in detail, why the assignment hasn't been completed, why the looming deadline is in jeopardy of tardiness, and how his own mindset is being plagued by an unknown supernatural force. Thurlow advises that several nights ago he saw his doppelganger standing at the foot of the stairs. He describes this vision as, “It was then that I first came face to face with myself – that other self, in which I recognized, developed to the full, every bit of my capacity for an evil life.” A week later, Thurlow sees the person again, describing it as, “...that figure which was my own figure, that face which was the evil counterpart of my own countenance, again rose up before me, and once more I was plunged into hopelessness.” 

As the deadline looms closer, Thurlow experiences this bizarre visitation multiple times. However, the strangest visitation occurs one night when the author's fan arrives at his doorstep to present him with a manuscript. The fan explains that he spent nearly a decade writing the story and that he feels Thurlow should publish the piece as his own. Without spoiling too much, Thurlow sheepishly accepts the manuscript and dismisses the fan. Later, Thurlow reads the manuscript and deems it to be brilliant. By using his own byline, Thurlow submits the manuscript only to find a surprising response from his editor. In a clever way, the text the reader is consuming makes up the final submission to the editor. The long and short of how the text becomes a part of the story is a real thrill.

You can read this story, including a neat write-up on Christmas ghost stories, at the Library of America's Story of the Week blog HERE.

Saturday, June 1, 2024

Conan - Savage Sword of Conan #01 (Curtis)

At one time, Curtis Magazines was Marvel Comics' distributor and an affiliated company. Under this imprint, Marvel launched a number of magazine formatted titles that weren't regulated by the Comics Code Authority. It was Marvel editor-in-chief Editor Stan Lee's vision to enter the black-and-white magazine market to compete with Warren Publishing, a company that had found success with more taboo themes (bare butts and breasts) in their Eerie, Creepy, and Vampirella titles. 

The first of the Curtis books was Savage Tales, published in May 1971 – complete with a John Buscema cover of Conan holding a severed human head. Publisher Martin Goodman (founder of Timely/Marvel) didn't want to publish these types of books and insisted that Savage Tales cease publication after just one issue. Goodman left Marvel in 1972, setting the stage for Roy Thomas and the company to revamp their magazine line, launching more Savage Tales issues in October 1973 as well as a Marvel Monster Group brand with titles like Tales of the Zombie, Dracula Lives!, and Monsters Unleashed

This brings us to the focus of this review, Conan the Cimmerian, which was created by author Robert E. Howard. When Savage Tales began republication in October 1973, the title's second issue through the fifth (1973-1974) all featured Conan stories and the character on the front page. Due to the success of the character in these books, and the Conan the Barbarian color comic that launched in 1970, the company decided that Conan's market worth supported his own magazine. 

The Savage Sword of Conan the Barbarian was launched in August 1974 and ran consistently until July 1995. There were 235 issues and one annual during the book's impressive 21 year run. The series, especially the early issues, have all been collected in massive trade and omnibus editions from Marvel, Dark Horse, and even Titan. While I don't condone scanned copies, you can easily find the entire run scanned for digital devices for a few bucks if you don't want to bend and turn your purchased paper collections. Additionally, I see the used magazines in comic shops and book stores for $5-$20 each. I'm just saying they are around if you want to read them. 

The Savage Sword of Conan #01 has a Boris Vallejo cover and features seven sections:

“Curse of the Undead-Man” - Roy Thomas/John Buscema and Pablo Marcos
“A Hyperborean Oath” - Roy Thomas
“Red Sonja” - Roy Thomas/Esteban Maroto/Neal Adams/Ernie Chua
“Conan's Women Warriors” - Fred Blosser
“The Birth of Blackmark” - Gil Kane
“An Atlantean in Aquilonia” - Glenn Lord
“The Frost Giant's Daughter” - Roy Thomas/Barry Smith

In addition, three pages of artwork - Alfred Alcala/Esteban Maroto/Roy Krenkel.

In "Curse of the Undead-Man", Roy Thomas freely adapts Robert E. Howard's horror story "Mistress of Death" into a Conan offering. The Cimmerian hero is in Zamora waiting to join "some teetotaling general's army" and finds a trio of painted ladies looking to party. He is encouraged to look for gold in the city (read that as stealing) and is ambushed by three mysterious robed figures. A moment later he is attacked again by four ruffians and Red Sonja comes to his aid. 

Sonja explains that earlier that day the King of Zamora ordered a public execution of a sorcerer named Costrano. After the death, Costrano's apprentices schemed a way to resurrect the sorcerer. Conan stumbles on the sorcerer's severed jeweled-finger in the alley and throws it on the ground. The finger makes its way to Costrano's corpse and he is resurrected by the power of the ring. 

Later, Conan and Red Sonja team to fight Costrano and rescue a young woman he is attempting to sacrifice on an altar. The story ends with some playful joking between the two heroes.

This was an average Conan story with the typical ingredients - sorcerers, thieves, and swordplay. I'm not familiar with Howard's story, so I can't compare the two. For these pages, I specifically enjoyed the darker inks on page seven and the facial expressions on page ten. The gatefold pages on 18-19 of Conan leaping at the enraged Costrano is absolutely beautiful and worth the price of admission.

"A Hyperborean Oath" serves as an introduction to the magazine courtesy of Roy Thomas. He explains that the magazine will mostly consist of comic adaptations of REH stories.

"Red Sonja" begins with a recap of the events from Conan the Barbarian #24 (1972). In that story, "The Song of Red Sonja", Sonja tricked "a northern barbarian" named Conan into helping her gain the Serpent-Tiara. However, the jewelry was transformed into a giant dragon-thing that forced the two to team together to defend themselves. 

In this "Red Sonja" story, the narrative continues as the she-devil returns the Serpent-Tiara to the man who hired her to retrieve it, King Ghannif of Pah-Dishah. However, instead of paying Sonja for the job, he imprisons here to be part of his harem. Through the story, Sonja initially tries to fight for her freedom, but eventually conceives a plan to seduce Ghannif. After killing the King, she fights to the death with his loyal follower, a swordsman named Trolus.

This was an entertaining story that featured far better illustrations by Maroto, Adams, and Chua of Red Sonja than Barry Smith's version. She looks much younger here and more athletic. Plus, Smith's weird silver chain mail is replaced with more of a swimsuit attire. This would be the same look that artist Frank Thorne would use in 1978. The fight scene was great and I loved the dialogue between the two warriors. It was an early dive into Red Sonja's character and her efforts to avoid killing Trolus. She attempts to convince him to do the right thing and understand a better future. But, these things always end in death. 

In "Conan's Women Warriors", Conan devotee Fred Blosser provides a written commentary on the various women that have appeared in Conan literature and the Conan the Barbarian comics. The article contains paragraphs on Valeria, Belit, Yasmina, Salome, and of course, Red Sonja. 

Gil Kane's Blackmark was originally published by Bantam in 1971 (S5871) as a 119-page graphic novel paperback. It was scripted by Archie Goodwin and sold for .75 cents at the time. Some consider it to be the first American graphic novel, but I think Fawcett Gold Medal's 1950 paperback Mansion of Evil earns that award. The publisher had a limited number of copies they produced to test the waters for a graphic novel paperback. The book failed to make a splash and was shelved. Its contents was formatted to stretch to magazine-size pages (basically three paperback pages on one magazine page) and made it into the Savage Sword of Conan. The first part appears in this issue.

The author explains that Earth was devastated by nuclear weapons years ago. A new Earth has been formed from the ashes consisting of wastelands sprinkled with nomads, gangs, and small kingdoms housing castles and farms. The wealthy have a power source that allows travel by boat. The poor are left to travel on foot, often contending with harsh elements and even harsher humans. There are also mutants, monsters, and telepathic beings in this new Earth. 

The story begins with a couple, Marnie and Zeph, traveling by horse and wagon across the precarious landscape of Demon Waste. When they stop for the night, Zeph leaves to find supplies and Marnie is left to her thoughts of being infertile and the possibility of motherhood escaping her. 

Out of the darkness two men ride up on horseback, one of which is a wounded leader named King Amarix. They explain to Marnie that Amarix had been cast out by his own people due to believing old science can make Earth live again. As Amarix lay dying by the firelight he psychically uploads all of his knowledge and thoughts into Marnie. He tells her that she can take the knowledge, and his money, and spread into the community in hopes for a better future. He also magically makes Marnie fertile again. 

Later, Zeph and Marnie make it to a farming town and have a child. But, Zeph realizes that Marnie was "cursed" by Amarix, a man he feels is nothing but a demonic witch. Zeph calls the baby Blackmark and this portion of the book ends. Next issue it continues with "Death and Destiny..."

I really enjoyed this portion of the book and loved the smaller panels of artwork. Gil Kane is a legend in the comic book world and his art never ceases to amaze me. The story is ripe with Christianity tones. Marnie is a Virgin Mary, being blessed by God (Amarix) to birth a Messiah that will save the world. The idea that Amarix was shunned by his own people is reminiscent of Israel's failure to obey God, casting him out in favor of endless idols and pagan worship. I'm anxious to see where the story goes from here.

Glenn Lord's "An Atlantean in Aquilonia" is an essay on Robert E. Howard's Kull. This is a great history on the character with an emphasis on Kull's influence on Conan's conception. I actually used a lot of this article in my review of King Kull and also the podcast episode dedicated to the character. You can listen HERE

The final story here is a reprinting of "The Frost Giant's Daughter" from Savage Tales #1. You can read my review of Howard's story HERE. This may be the most popular adaptation of the story in comic format. Barry Smith's pencils are just superb and perfectly illustrate the savageness of the fight on the icy tundra. The fight with Hymdul in the opening pages and the first up-close look at the Frost Giants on page 70 are real highlights of the entire issue. This is an iconic piece of Conan literature and the adaptation is awesome. I do have to say I love Cary Nord's art in the Dark Horse version as well. Both are fantastic.

There you have it. The first issue of The Savage Sword of Conan. The two original stories here were enjoyable, but the reprinting of the Blackmark and "The Frost Giant's Daughter" were real highlights. From a Conan collector's standpoint, additional written commentary from Glenn Lord on Kull and the conception of "The Phoenix on the Sword" was a great addition as well.

Next up is issue two featuring "Black Colossus", a King Kull story, more Blackmark, and a history of sword-and-sorcery by Lin Carter. See you there! 

Get a copy of the giant omnibus collecting these early issues HERE.

Monday, October 7, 2024

Torture Tomb

According to Goodreads, C. Dean Andersson (1946-2021) wrote science-fiction, fantasy, and horror novels for a variety of publishers. He authored a three-book series of sword-and-sorcery novels known as the Bloodsong Saga under the pseudonym Asa Drake. He also penned two horror novels dedicated to the icons, I am Dracula and I am Frankenstein. I decided to try one of the author's stand-alone horror novels, Torture Tomb. It was originally published by Popular Library in 1987 with a cover by Sonja Lamut (who weirdly enough does children's books).

Torture Tomb is void of a main character, instead the narrative shifts around a half-dozen characters in the third-person. First off is Jim Brock, a Vietnam Veteran and former prisoner-of-war that was tortured by the enemy before a miraculous rescue. He writes computer software manuals for a living while typing away the night as a part-time novelist. His genre is dark fantasy with an emphasis on bondage. Due to Jim's torture he now has a fascination with bondage – collects the magazines, displays the posters, watches the movies. But, he's sort of the good guy here. Weird.

Jim's ex-girlfriend Gina shows up at his office. It turns out her sister is missing, so instead of calling law-enforcement she seeks out a guy she hasn't spoken to in ten years. That specializes in writing tech language instead of finding missing people. But, she drags him into finding her sister. What does he do? He doesn't get the police either! Instead, the best hope in finding her beloved sister is consulting a group of witches. What the Hell!?!

In the meantime, Andersson spends three-fourths of the narrative describing intense torture to get his rocks off. This guy goes completely Girl Next Door Jack Ketchum for the reader. Gina's sister Bernice is kidnapped in a parking lot by a group of mobsters. They rape her and fling her into a pit that contains some sort of zombie. When they finish with that nonsense they sell her to two guys named Jock and Jack. They place her in a soundproof basement and go medieval - filming themselves torturing her for a snuff movie. They use the Middle-Ages devices like the rack, the sawhorse, thumbscrews, whips, knives, pliers, hot tongs, fire, and of course ropes. Lots of ropes. There is pages and pages of rape and torture for Bernice but also for one of the torturer's soon-to-be ex-wives. I thought divorce court was bad enough.

After skipping whole chapters of torture, I finally got to the part where Jim and Gina are surely going to align, ask some questions, interview an underground network of snuff film producers, and maybe, just maybe, smash some skulls. Jim doesn't go Mack Bolan. He doesn't even go Deputy Fife. Instead, Jim, Gina, and the circle of crazy witches get captured by the torturers and guess what...they get tortured too! 

Listen, Torture Tomb is absolutely horrible. I'd rather sign up for 50 time-share presentations than read one more page of this drivel. Do yourself a favor and absolutely avoid the Torture Tomb...unless you really like to be tortured with literary awfulness. In that case, C. Dean Andersson is your new master. Pass the ball gag bub. 

Wednesday, March 1, 2023

Murgunstrumm

Strange Tales #7 was published in January, 1933 and included stories by Clark Ashton Smith, Henry Whitehead, and Robert E. Howard. One of the issue's highlights is a short novel called Murgunstrumm, authored by Hugh B. Cave (1910-2004). This vampiric horror tale was reprinted by Carcosa Press in Cave's first hardcover collection, Murgunstrumm and Others, in 1977. Thanks to Pulp Fiction Bookstore, the novella is now available as an affordable stand-alone ebook.

In flashback, readers learn that young lovers Paul and Ruth were wrongfully admitted into an insane asylum. The basis for their involuntary confinement to the asylum is hysteria based on their experiences in and around a roadside inn called The Gray Toad. As the novelette begins, Paul is executing his elaborate plan to escape the asylum and return to the inn to destroy the hideous creature he encountered there. He desperately wants to free Ruth and prove to the doctors that they aren't insane.

On the outside, Paul gains help from his friend's driver, a savvy guy named Jeremy. Together, the two head to the inn to learn more about the creatures in an effort to destroy them. Murgunstrumm happens to be the inn's caretaker, a hunched decrepit servant that may feed on human flesh! Inside the inn, the duo comes face to face with the vampire creatures in both human, wolf, and bat form. However, the biggest surprise is when they discover Ruth inside. How did she escape the asylum?!?

Cave absolutely nails the atmosphere of a Universal monster flick. Considering this was published a year after the studio's famed Dracula film, the vibe was probably an easy one to conjure. The author's descriptions of the title character and the creatures that inhabit the inn were traditionally chilling. I also found the amount of gunfire in the story to be a little above average for this sort of horror storytelling. I think the contrast between the guns and the simple crosses made from bed sheets was striking – holy relics with more impact than bullets. Additionally, as an early 20th century horror offering, the town, creatures, and characters were reminiscent of H.P. Lovecraft, but that's probably a common comparison. 

If you enjoy vampire literature, chances are, you probably have read Murgunstrumm already. If not, then you are in for a real treat. Hugh B. Cave is a great storyteller and this is the perfect showcase of his talent. It is also a good reminder for me to track down more of his work. 

Note - I'm sure our readers are growing tired of the constant Stephen King comparisons, but I'd be remiss if I didn't mention that King's own vampire novel, Salem's Lot, featured the Marsten House as home to the vampire. In Cave's tale, the vampires live in the town of Marssen. Coincidence? Probably, but King was a pulp fan. 

Buy a copy of this story HERE

Friday, September 13, 2024

Friday the 13th - Friday the 13th Part 3

In one of the more bizarre occurrences in paperback history, two film novelizations occurred for Paramount's Friday the 13th Part 3 (often listed with III). The first was authored by Michael Avallone, a crime-fiction author that wrote the popular Ed Noon series of detective fiction as well as early installments in the Nick Carter: Killmaster series. Avallone wasn't a complete stranger to spookville. He also wrote gothic romance novels that possessed a familiar supernatural scent that appealed to 1970s readers. His F13 novelization was timed perfectly for the release of the film to theaters in 1982. However, Signet hired Simon Hawke, who had previously penned the prior two Friday the 13th novelizations, to write his own novelization of Friday the 13th Part 3 in 1988. Weird, right?

I like Avallone's writing so I chose to read his take on the film first. As a kid, I rented Friday the 13th films so much that the tapes were at my house more than the rental store. I also camped in front of cable television in the late 80s watching the USA Network air the films every Saturday on the Captain USA show or their Saturday Nightmares prime-time spot. Needless to say, I knew what the next page was going to offer. 

Avallone mostly sticks to the script for 90% of the book. If you haven't seen the film, this one has Jason attacking teen visitors at a nearby farm called Higgins Haven, which is adjacent to the Camp Crystal Lake original battleground. Many fans call this film “the barn one” because the action and body count intensifies in that dwelling. Plus, there's plenty of sharp things in there to penetrate soft bodies.

The hero of the film/book is Chris, a young woman that lived a horrifying ordeal as a child when she saw Jason Voorhees face to face in the woods. While she's dealing with repressed memories of that night, she orchestrates an outing to visit the lake where the murders occurred. She brings friends along that just make for easy slasher fodder – two potheads, a horny couple, a creepy lunatic nerd, and another sensible girl. She also brings her boyfriend Andy along for the massacre as well.

Jason begins hacking his way through the characters, including three black bikers, until Chris is the proverbial last girl. Avallone's writing borders on satire at times as if he is secretly rolling his eyes at the ludicrous concept of the undead killer killing...again and again. The perfect example is his take on the imbecile police in the third chapter, aptly titled “Give Him the Axe!”. Avallone is such a great storyteller that he is able to draw out some of the tension and cat-and-mouse intrigue to heights that even rival Harry Manfredini's intense musical score. 

The book's ending drifts into a different version than what is seen on film. In this book's ending Chris completely decapitates Jason whereas in the film she simply cleaves him in the head with an axe. Big difference. She also awakens in bed with the doctors and police outside in the hallway questioning her sanity. She escapes the room and journeys back to the barn to search for clues that the murders actually happened. She wants to prove that she didn't make all of this up. She finds a leg, a foot, and an arm in the hay before Jason decapitates her. The police then go check on Chris and find her still in bed. The whole scene was a nightmare. 

In the film, one of the best segments is when Chris escapes to the canoe and at dawn she sees Jason peering from a window before Mrs. Voorhees corpse erupts out of the water, which is later proved to just be a nightmare. Avallone omits this segment. I took a peek at Simon Hawke's treatment and he kept his novelization strictly to the film version, which may be why he was hired to do another novelization of the film in the first place. 

I love the Friday the 13th films in the same way that any old timer will tell you they loved all of the Hammer and Universal horror films when they were a kid. Jason, Michael, Freddy, and Leatherface have become the new Wolfman, Dracula, Frankenstein, and The Mummy. This book is a nostalgic trip through time but also showcases a superb writer doing the most he can with an unrealistic story. For that, I applaud the effort. This is an entertaining read.

Saturday, July 27, 2024

Tales of the Zombie #1

If you have read, or want to read, my review of the Savage Sword of Conan #1, I point out the changing of the guard at Marvel in the early 1970s. When founding publisher Martin Goodman retired, Editor-In-Chief Stan Lee ushered in a new line of black and white magazines to compete with Warren's staple of Eerie, Creepy, and Vampirella titles. These magazines were distributed by Curtis, an affiliated Marvel company. By releasing these comics in magazine format the company was able to leapfrog the Comics Code Authority. The newfound freedom allowed a bit more violence, a touch of nudity, and some mild profanity.

The first of the books was Savage Tales in 1971, followed by a Marvel Monster Group brand that consisted of titles like Dracula Lives!, Monsters Unleashed, Monster Madness, and the subject matter at hand, Tales of the Zombie. The black and white brand was arguably cemented by the long-running Savage Sword of Conan title that began in 1974.

Tales of the Zombie was the brainchild of Roy Thomas (Conan the Barbarian, Amazing Spider-Man, Doctor Strange), but the book's star character, Simon Garth, was created by Stan Lee and Bill Everett in the mid 20th century. The character and origin was originally presented in the Atlas Comics (pre-Marvel) title Menace #5 (July 1953). Both Thomas and Steve Gerber (Captain America, Man-Thing) wrote a 12-page prequel/retcon to the story and inserted it as the first story for Tales of the Zombie #1, published in August 1973. Then, they cleverly reprinted the Atlas Comics story as the second story in the first issue, making a smooth two-part introduction to kick off the debut and series. 

The first issue features an incredible painting by Boris Vallejo (Conan). The contents are:

"Altar of the Damned" - Steve Gerber & Roy Thomas/John Buscema & Tom Palmer
"Zombie!" - Stan Lee/Bill Everett
"Iron-Head" - Dick Ayers
"The Sensuous Zombie!" - Tony Isabella
"The Thing from the Bog!" - Kit Pearson & Marv Wolfman/Pablo Marcos
"The Mastermind" - Tom Sutton
"Night of the Walking Dead" - Steve Gerber/John Buscema & Syd Shores

In the opening pages of "Altar of the Damned", a Louisiana bayou is ripe with women dancing in a ritual as the Voodoo Queen appears holding a gleaming ceremonial blade. Her sacrifice is a tied and gagged Simon Garth, draped upon a smooth stone altar. As the knife whips upward into the air, Garth ponders the sounds of his final scream. But, miraculously the killer cuts his bonds and provides a warning for him to escape before his captors discover his absence. Garth runs into the dense swamp and hides behind a tree. The writers take this opportunity to bring readers up to speed on the events leading to Garth's capture.

Simon Garth is a wealthy businessman that runs a successful coffee company by exploiting the labor force and overworking them. One morning as he is leaving for the office, he engages in an argument with his daughter Laurie and his groundskeeper Gyps. Later, Garth catches Gyps, who is a short pudgy pervert, sneaking a peek at Laurie skinny dipping in the pool. Garth fires Gyps but is eventually blindsided by him, knocked unconscious, and then delivered and sold to a group of Hoodoos that pay well for human sacrifices. 

Full-circle back to the beginning of the story, Garth moves from behind the swamp tree and is attacked again by Gyps, only this time he is fatally stabbed with shears. Gyps and the Hoodoos bury a very dead Garth. However, Gyps wants the ultimate revenge and asks the Hoodoos to resurrect Garth's corpse so he can make him a slave. The Hoodoos honor Gyps' request and provide a necklace for Garth to wear and a controlling power through a magical coin that Gyps controls. "Altar of the Damned" ends with Garth seemingly a braindead slave-corpse. 

This second entry, "Zombie!", is the reprinting of the original 1953 story. The only changes made were to add longer hair for Garth to make a modern match with the prior story. In "Zombie!", Gyps summons Garth and makes him go to the city to steal gold. When Garth is found by the police he is shot repeatedly but doesn't die. Sometime later he returns to Gyps empty-handed. Gyps then orders Garth to go to a house and kidnap a girl that he is infatuated with. When Garth goes to the house and sees the targeted girl, some semblance of his old self kicks in and Garth refuses to get the girl. Instead, he goes back to Gyps and kills him before lying down in a grave. The narrator states at the end that the girl was really Garth's daughter. 

Let's face it. This is pure genius on the part of Thomas and Gerber to retcon this simple undead story from 1953 into a more intricate presentation of the proverbial riches-to-rags cautionary tale. The placement of the prequel before the original 1953 story was just an excellent concept. This origin tale is developed well and explains so much to the reader in 24 pages. The art layout and pencils from both Buscema and Palmer provide shadowy darkness behind Gyps, reiterating this is the bad guy being described in dialogue. I really enjoyed Gyps revealed as the narrator, the master controlling the slave. Also, there is a convincing subtext here of Garth molding his labor into lifeless blue-collar slaves and then role-reversal as Garth transforms from master to slave. Well done.

"Iron-Head" is a five-page short-story that features a grave robber killing someone. To escape authorities, the man gets a job on a private yacht doing deep-sea dives for a crew of treasure hunters. When they realize one more treasure chest remains, the man schemes a plan to go underwater in his iron diving suit after blowing up the boat. With the treasure hunters out of the way, the man gets the chest and then slow walks across the ocean floor to a nearby island. He plans to rest on the island and await a rescue crew. Instead, the island is filled with savage cannibals. His only way to survive is to pretend he is some sort of ironbound God inside the suit. However, he can't take the suit off or remove the helmet for fear the natives will discover his con. After days without food and water he finally....well I don't want to ruin it for you. It was a simple entertaining story. Nothing more, nothing less.

Tony Isabella presents an article on zombies at the movies. In "The Sensuos Zombie", Isabella documents the first zombie films from 1932's White Zombie and 1936's Revolt of the Zombies through the 1969 shocker Night of the Living Dead.

Pablo Marcos is one of my favorite artists and his illustrative style highlights "The Thing from the Bog!", authored by Marv Wolfman and Kit Pearson. The synopsis is that centuries ago a bog in the Northern Jutlands of Denmark was used to kill vile criminals. Two years before the story takes place a witch was tortured and sent to her death in the steaming waters of the bog. Her pact with the Devil allows her to return to life as an old hag. She finds a young child and then secretly becomes his "Witch Guardian". The boy and his stepfather are cutting peat in the area and unearth a corpse. One thing leads to another and soon the town is overran with zombies. The story has one too many flashbacks, and the plot is a bit scrambled, but again, Marcos is the real highlight here and his descriptive drawing of graveyards, skulls, witches and...death is simply awe-inspiring. 

"Mastermind" by Tom Sutton is a simple two-page story that has a mad scientist creating a Frankenstein creature called Manaak. 

The third Zombie (Simon Garth) installment, "Night of the Walking Dead", is a continuation of the first two stories of the issue. Garth's daughter Donna is at the morgue and identifies Gyps' corpse on the tray. She explains to a detective that a mysterious amulet/coin may have some connection with her father's murder. As she stares into the coin and talks the next page reveals that Garth is stirring in his dirt bed. 

A hunter is stalking the bayou as Garth rises from the grave. There's a bit of action here as Garth fights the hunter's hounds before going into the town to find Donna. As Donna is leaving the mortuary a druggie desperate for money mugs her. Garth shows up and shows a bit more intelligence while killing the mugger. As the story ends Garth is walking away, presumably back to his grave. 

Tales of the Zombie #1 was entertaining from cover to cover. The selection of writers and artists was the perfect combination to deliver some of the better horror tales you'll find in this era of Marvel black and white. While cautionary tales are always dominant in the horror comics, the idea of a "heroic" zombie playing the star is unique and edgy. Readers can sense the personal anguish and despair in the Garth character while also sharing Donna's grief over her murdered father. The satisfaction is delivered when the bad guys get their comeuppance. 

You can get still find copies of the Marvel Essentials trade paperback that collects the Garth stories. Buy a copy of the book HERE

Monday, September 2, 2019

The Spy Killer

British author Jimmy Sangster (1927-2011) was a successful screenwriter and director, contributing to Hammer Films' classics like “The Curse of Frankenstein” (1957), “Dracula” (1958) and “Lust for a Vampire” (1970). His passion for screenwriting was paralleled by his literary work. Capitalizing on the success of fellow Brit Ian Fleming's 'James Bond' empire, Sangster created the lady spy novel “Touchfeather” and the sequel “Touchfeather Too” in 1968 and 1970. Enjoying the espionage genre, the author wrote two novels featuring former British spy John Smith, “Private I” (1967) and sequel “Foreign Exchange” (1968). New York Times bestselling author Lee Goldberg has resurrected both novels for his Brash Books imprint, renaming “Private I” as “The Spy Killer.” Both are available with new artwork in digital and print versions.

“The Spy Killer” introduces readers to ex-British spy John Smith, now a lowly private-eye struggling to fulfill financial obligations to his creditors. To his surprise he obtains a paying client in the opening chapter – his ex-wife. She hires Smith to track down her new husband, Dunning, whom she fears may be having an affair with a man named Alworthy. Smith, giddy to receive money while relishing in his ex's misfortune,  agrees to tail her husband in hopes of photographing him and a lover.

Smith learns that Dunning is Principal Under-Secretary for Britain's Foreign Office and during a rather clever exercise, stumbles on the whereabouts of a meeting between both Dunning and his suspected lover, Alworthy. Arrriving at the residence with a camera, Smith is greeted by Alworthy as he bursts out of the couple's front door. Thanking Smith for arriving so quickly, the two hastily rush inside where Alworthy shows Smith the bloody dead corpse of Dunning! Alworthy, thinking Smith is a police officer, excuses himself to the kitchen while Smith awaits the police's arrival. Once there, all fingers point to Smith as they surprisingly confirm that there is no Alworthy in the house.

In jail, Smith fears that someone has blackmailed him. Through some backstory segments, we experience Smith's violent past, including the grim slaughter of a household of youths. It's a valued effort on the author's part to transcend the novel from sleuth private-eye into the international spy novel it aspires to be. As the novel moves into espionage, we learn that Smith has stumbled onto a plot by the Chinese to uncover American spies in their red state. Facing criminal charges for murdering Dunning, Smith is forced out of retirement by his notorious boss, Max. Temporarily freeing him, Max instructs Smith to find Alworthy, locate a stolen notebook and return it to Max. If the mission is a failure, Smith will either be killed or face a one-sided murder trial.

Sangster successfully runs the gambit of private-eye, murder mystery and international spy-thriller, creating enough depth and dynamics to propel “The Spy Thriller” into a suspenseful and engaging high-wire act. While utilizing a lot of moving parts, Sangster's spy hero fights and manipulates his enemies into a complex game of cat-and-mouse from London to Paris. Surprisingly, the book's strength lies in the fact that Smith is a very human, very flawed champion. His skill-set, while durable, is offset by his rather humorous clumsiness. Thankfully, this isn't the lovemaking, tuxedo-wearing international hero that saturated the market.

While not as  dominant as his contemporaries, Sangster proved he was a master craftsman. “The Spy Thriller” is exceptional. Critics agreed as both "Private I" and "Foreign Exchange" were adapted for film starring Robert Horton (Wagon Train).

Buy a copy of this book HERE

Thursday, December 22, 2016

Gunships #01 - Killing Zone

I stumbled onto the 'Gunships' series at a used book store. "The Killing Zone" is book one of this four book series. It was released in 1981 via Zebra. I've Googled author Jack Hamilton Teed and can't find much of anything out there. Aside from this series he only wrote one other book, "The Blood of Dracula, that I could find. It's a shame because this first entry of the series is stellar stuff.

I'm not a big fan of the vehicular action books. There's a ton of stuff out there that involves planes, tanks, boats and motorcycles. I think I even saw some RV action. I was thinking that "Gunships" would be helicopter action in Vietnam (the tag is A Vivid Journey Into the Vietnam War). Surprisingly, that isn't the case at all. The idea of why it's called "Gunships" is described by a soldier on page 228 of the book:

"Gunships! You ever thought, Sarge - we all gunships. Human gunships. We got more badass weaponry and infernal Goddamn machines hangin' from us than any other licensed killers in history. Only we could flap our fuckin' arms an' take off into the wild yonder, they wouldn't need no chopper-gunships at all."

Make sense? Yeah, sort of threw me with the title but it makes sense now. The book begins with a seedy General named Dempsey giving an order to our main character, Colonel John Hardin. Dempsey is running all sorts of stuff in South Vietnam - drugs, whores and money. He is demanding that Dempsey run up north, watch an NVA patrol for a few days and then gingerly swing by a village to drop some important documents. Hardin knows it stinks and refuses to do the order. Dempsey is pissed and calls some meetings. That is essentially the 26 page prologue. 

"Part One" is a really interesting endeavor by the author. Dempsey is putting together a masterplan to eliminate Hardin using military resources that have gone south...for lack of a better term. Remember when Lee Marvin is recruiting the 'Dirty Dozen' misfits from the lock-up? "Part One" is like that with little short stories that make up the files that Dempsey is flipping through. There are seven guys that the author vividly captures, each with their own history of how they ended up in the stockade. My favorite of the group is the story of O'hara, a really good guitar player who got drafted for the war. He had a tangle with his sarge and ultimately ended up behind bars. He is treated horribly and eventually fights back which creates an even bigger situation. "Part One" runs about 90 pages and is captivating stuff. I really enjoyed these short stories and overall they contribute to the grand scheme of things. Really solid stuff.

"Part Two" is the final 140 pages and I've gotta say...it is an absolute whirlwind of action. It's arguably some of the most exciting scenes of the entire genre. Hardin gets an order to attend some sort of staff meeting. He boards a chopper that flies him all over the place with different directives. Finally, he takes a nap only to wake up and find that he has flown into Laos solo for a drop mission. Before he can scream that this isn't his mission the craft is shot out of the sky. Now Hardin is alone with the injured pilot with hardly any firepower and miles behind enemy lines. It's FUBAR to the extreme. He knows Dempsey set him up. He attempts to negotiate with a nearby village but the NVA show up and start a long night of torture. The author holds nothing back and the waterboarding scenes are...really disturbing. 

Now Dempsey knows that Hardin has been shot down so the rest of the plan comes together. He is going to take the seven screw-ups and send them on a chopper into Laos to rescue Dempsey. Only he has instructions for Sarge Stocker to kill all of them at the drop zone and head back. Fortunately, the crew turn things around quickly and find themselves up the creek in Laos right outside of the village Hardin is held captive in. Here things really get fired up. There is a massive firefight as Hardin and two of the crew hole up in a hut and fight off waves of NVA using a special forces cache that was left at the village. This part is something akin to 'Assault on Precinct 13'. While that group is holding off hordes of enemy troops the remaining crew is fighting them flank-side from the mountain-side. It's this writing that Teed excels at. The action is fast, furious yet still atmospheric with a looming sense of dread and isolation.

Teed wraps up this story by book's end and I wonder what he has in store for the whole series. Hopefully Hardin continues to be a main character but considering how abstract the author is with the genre...anything could happen. "The Killing Zone" is a worthy start to what should amount to a very entertaining and thought-provoking series. The author has a very gritty style and his presentation here is extraordinary. Highly recommended.

Saturday, June 22, 2024

Savage Sword of Conan #02 (Curtis)

The Savage Sword of Conan #2 was published in October, 1974. For a complete history of the making of this magazine title, including reviews of the contents of issue one, check out my review HERE. This installment of the series has an awesome Neal Adams cover and once again features content inspired by the works of Robert E. Howard. This issue features:

“Black Colossus” - Roy Thomas/John Buscema and Alfredo Alcala
“Chronicles of the Sword” - Lin Carter/Al Milgrom, Alan Weiss, Joe Staton
“Black Mark Chapter II” - Gil Kane
“The Beast from the Abyss” - Steve Englehart/Howard Chaykin 

In addition to the stories and articles, this issue's stand-alone panel is illustrated by Mike Zeck.

The lead story is “Black Colossus”, a 36-pager that is broken down into three parts. The inspiration is Robert E. Howard's story, which originally appeared for the first time in Weird Tales, June 1933. It has been reprinted numerous times in print format with and without the minor edits made by L. Sprague de Camp. To my knowledge this issue features the first adaptation of the story in comic format. The adaptation was reprinted again by Marvel in their Marvel Treasury Edition #15 as a colorized edition. I won't go into the details of the story because I already covered it in great detail HERE

The story's short intro is simply “Black Colossus”, the second chapter of the story is titled “Hordes of the Veiled One” and the last chapter is “Chariot of the Man-Demon”. Each title insert is a one-page panel carefully constructed by Buscema and Alcala. I love the title page to chapter two with Princess Yasmela, partially clothed, crawling towards the darkness of the pit-spawned incubus. It is just an incredible mix of light and dark with a lot of lines in the foreground to make it look more chaotic as the scene shifts to the dark right corner. As I mentioned in my review of Dark Horse's first issue of Conan, “Out of the Darksome Hills”, that Cary Nord's depiction of an armored Conan slightly resembles page 18 of this issue as Conan is fully decked out like a gladiator. 

The story stays true to Robert E. Howard's version and it's a great read. This is on par with “The Frost Giant's Daughter” (reviewed HERE) in terms of this magazine's most iconic moments. I may sound like a broken record but the art is just spectacular. Page 27's Thugra Khotanlike on the skeletal black camel is awe-inspiring and seems to draw influence from the 1865 painting by Gustave Dore, “Death on the Pale Horse (Revelation)”. This story gains a sequel in the next issue. 

Some fans dislike author Lin Carter, but I have genuinely enjoyed his literary work and the contributions he made to science-fiction and sword-and-sorcery/fantasy. His informal history of the sword-and-sorcery genre, “Chronicles of the Sword”, is just fascinating. Carter points to early literature like Beowulf and Hercules mythology as a catalyst to what would eventually form sword-and-sorcery. He also examines Lord Dunsay's “The Gods of Pegana” and “The Sword of Welleran” among others, citing the “at the Edge of the World” as a sort of gyroscope utilized for the genre”. Obviously, Carter delves into the works of H.P. Lovecraft and Robert E. Howard and their impact on the Weird Tales publication. 

The second chapter of Blackmark continues in this issue. As I alluded to in my review of the first issue, this content was originally published in the 1971 Bantam paperback Blackmark. The smaller graphic novel pages have been formatted to magazine size and the book's contents were spread over the first four issues of Savage Sword of Conan

In this portion of the story, Blackmark looks to be about 10 years old and has began practicing swordplay in between working for his father Zeph. While Blackmark is away from the village, an armed group of horseback riders attack and begin slaughtering the citizens. When Blackmark sees the smoke he runs to the village to see his father fighting the men with a staff. After his father is murdered, Blackmark is forced to watch his mother being raped and killed. The men leave Blackmark as a survivor so he can tell others about their strength and dominance. Later, Blackmark is captured by slave raiders.

This was a real turning point in the story and sets up Blackmark's adolescent years and subsequent arena fights as a slave (featured in the next issue). Again, Gil Kane is a phenomenal artist and his storytelling skills propel the narrative in a smooth and unforced way. While a lot has happened to Blackmark, from birth to jaded young man, the narrative is spread enough to allow readers to imagine and fill in the gaps in these characters' lives off the page.

Up to Kull's appearance in this issue's story, “The Beast from the Abyss”, the character had appeared numerous times in comic format. The hero is seen in Conan's vision in the very first issue of Conan the Barbarian in July, 1970. He later appeared in Creatures on the Loose #10 (Mar1971),  Monsters on the Prowl #16 (Jan 1972), Conan the Barbarian #25 (Jan 1973) and #37 (Jan 1974), Tomb of Dracula #26 (Jul 1974). Of course he had his own short-lived title as well, Kull the Conqueror #1-10 (1971-1973) and Kull the Destroyer #11-28 (1973-1978) prior to “The Beast from the Abyss”. 

“The Beast from the Abyss” is adapted from the story “Black Abyss”. This work was left unfinished by Robert E. Howard with Lin Carter finishing the story (beginning with Chapter 3) and it was first published in the Lancer paperback King Kull in 1967. I enjoyed that story immensely and I was happy it was adapted into comic form by Steve Englehart (Batman, Daredevil, Doctor Strange) and drawn by Howard Chaykin (Star Wars, Batman, Punisher)

Kull is in Kamula on business and enjoying a dance routine with Baron Ergon. Kull's friend and confidant Brule, the Pictish Warrior, storms into the room and advises that his tribal brother Grogar has been captured from somewhere in the palace. The duo venture back to the place the man was last seen and discover another corpse. From inside the wall they hear a strange piping sound - “the sort of music dead men dance to on the scarlet floors of Hell!”

The two journey through the wall's secret passageway and descend stairs into a macabre scene of the Baron, half-naked women, a piper, and Grogar laid on an altar awaiting a ghoulish fate. These crazed people are worshiping a giant slug-like creature called Zugthuu the Slitherer. The creature isn't actually named by Chaykin in the story, but the name appears in the magazine's TOC. Kull and Brule get to work fighting Zugthuu, eventually killing the monstrosity and escape with Grogar. 

The adaptation stays true to the story and successfully visualizes the demonic scene of the piper on the altar. This story borders the horror genre closely (don't they all?) and Chaykin's drawings capture the creepy vibes so well. I was really pleased with how this turned out considering the strength of the original material. 

This was another fantastic issue and one that is often cited as a real highlight of the series. It is definitely worth your time to pursue it in whatever format you prefer – trade, digital, individual issues, hardcover. Recommended! 

Buy a copy of this book HERE